GameDev Portfolio

VR Concept Store

A VR simulation of a futuristic concept store to display the next level of fashion

Imagine, kids

First person adventure game, where the player is a kid imagining an epic adventure starring swords and rockets.

Covariance Matrices for better Collision Boxes

Using the statistical measure of covariance and building the covariance matrix of the dimensions of an object, new and presumable better axes can be found.

Rubix Cube on PS Vita

Programming Project in C++ using the PS Vita devkit and only a boilerplate codebase.

Fun Projects

Spielrausch - Vivien Baguio from Robert Schiffer on Vimeo.

About me

Heilbronn, my hometown

Game developement, community building, learning from and helping others

Trier1992 I was born in Heilbronn (Germany). My family is very patchworky so since I was growing up, I often visited my dad overseas in the US, travelling and working abroad. After I finished school in Heilbronn I lived a year at my dad's place in Los Angeles, working at "German Cold Cuts" as an employee, while playing lots of ultimate frisbee and making friends in this crazy city.
By coincidence I was starting my computer science Bachelor called "Digital Games and Media" in Trier, combining my passions: Math, art and video games. I finished my degree (with an award) in 2016, following through with the masters program to deepen my knowledge, and of course: have some more time to work on projects.
I'm naturally looking to contribute to or build communities: I got elected as student council back in school, I volunteered 10 years at Heilbronns kids camp Gaffenberg (3 years in the management team), started the Global Game Jam in Trier, volunteering at SCHLAU to educate about diversity and identities in schools. Currently I am part of the computer sciency faculty council as the representative of equality matters (german: Gleichstellungsbeauftragte).


  • Game programming (C#, C++, Java)
  • Experience in working with HTC Vive
  • Web technologies (PHP, HTML, CSS, JS, BS, AJAX, SQL)
  • Project and Event Management
  • Version Control Management (Git)
  • Game and Level Design
  • Teaching


  • Unity3D
  • Photoshop, PyxelEdit
  • Ableton Live, Audacity, Reaper
  • MeshLab
  • LaTeX

Contact me!

Questions, feedback or else?