Flocking Simulation on the GPU using NVidia's CUDA and its interoperability with OpenGl.
Hi, my name is Vivien Baguio and I'm a Game Developer in Germany, Cologne.
I work at RockAByte GmbH as a Unity and Android Developer, while finishing up my Masters
degree in Computer Science (Game Technology) at the University of Applied Sciences in Trier.
When I'm not working, I'm probably busy playing DnD, Gamejamming, exploring Photography, making
music or working on a video game project.
I started the wonderful tradition of hosting a Global Game Jam site in Trier, I'm a passionate
Game Master in various Pen and Paper systems and obviously play lots of different kinds of games!
Feel free to check out my projects!